using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


namespace Mundo_3D
{
    /// <summary>
    /// This is a game component that implements IUpdateable.
    /// </summary>
    class Plataforma : Modelo_Basico
    {
        public Plataforma(Model m, Matrix w, Texture2D tex): base(m, Tipo_Modelo.plataforma, w, tex)
        {
           
        }

    }
}